With MILG11: Hard Surface Modeling Tactics for Cinema 4D this is no longer the case. Also, finding thorough training that focuses on more than just a few techniques and tools isn’t easy, especially if you’re a Cinema 4D artist. It takes hours, weeks, months and years of practice and mistake making to reach the stage where you can decipher a mesh just by looking at it. Of all the areas a 3D artist can learn, modeling is arguably the most difficult to master. Here are some sample lessons from the training series: Directing FlowĬlick here to purchase now (Instant Download) Finally a training series specifically for Cinema 4D artists that truly demystifies the art of modeling. Over 24 hours of training across 44 individual tutorials, covering all of the essential areas for modeling mastery in Cinema 4D.
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